AI Insights · Timothy · June 2024
Top 5 Roguelike Games on Android in Portugal for Q2 2024
Discover the performance of the top five roguelike games on Android in Portugal during Q2 2024, including trends in downloads, revenue, and weekly active users.
In Q2 2024, the top five roguelike games on the Android platform in Portugal showcased varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Legend of Mushroom from Joy Nice Games experienced fluctuating revenue, peaking at around $6.4K in mid-April and then declining to approximately $2.5K by the end of June. Downloads saw a downward trend, starting from 4.2K in early April and dropping to 374 by the end of the quarter. Weekly active users remained relatively stable, ranging from about 9.8K to 12.4K throughout the quarter.
Hero Wars: Alliance from NEXTERS GLOBAL LTD saw a mixed performance. Revenue peaked at roughly $4.6K in mid-May, with a slight dip to about $2.4K in early June before recovering to $3.5K by the end of the month. Downloads remained fairly stable, with a minor peak of 1.8K in mid-June. Weekly active users showed a consistent trend, ranging between 4.8K and 6K throughout the quarter.
RAID: Shadow Legends by Plarium Global Ltd had steady revenue, with a peak of about $4K in early April and consistent figures around $3.5K towards the end of June. Downloads showed a steady decline from 578 in early April to 263 by the end of June. Weekly active users decreased slightly from 2K to 1.5K over the quarter.
Diablo Immortal from Blizzard Entertainment, Inc. displayed a varied revenue trend, peaking at about $1.9K in mid-June after a low of $754 in mid-May. Downloads peaked at 333 in early June but declined to 167 by the end of the month. Weekly active users increased from 940 in mid-April to 1.4K by mid-June before dropping to around 1.2K at the quarter's end.
AFK Arena by LilithGames showed a significant revenue peak of approximately $1.5K in mid-June, with downloads peaking at 386 in early June. Weekly active users steadily increased, starting from 805 in early April and reaching 1.2K by mid-June, before slightly declining to 893 by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.